/*
 * Copyright 1993-2010 NVIDIA Corporation.  All rights reserved.
 *
 * NVIDIA Corporation and its licensors retain all intellectual property and 
 * proprietary rights in and to this software and related documentation. 
 * Any use, reproduction, disclosure, or distribution of this software 
 * and related documentation without an express license agreement from
 * NVIDIA Corporation is strictly prohibited.
 *
 * Please refer to the applicable NVIDIA end user license agreement (EULA) 
 * associated with this source code for terms and conditions that govern 
 * your use of this NVIDIA software.
 * 
 */




#include "quasirandomGenerator_kernel.cuh"



extern "C" void initTable_SM10(unsigned int tableCPU[QRNG_DIMENSIONS][QRNG_RESOLUTION]){
    initTableGPU(tableCPU);
}

extern "C" void tsp_SM10(int NMax, int* distancias, int optimo, int* solucion_h, int* w, int* wPrima){   
    tspGPU(NMax, distancias, optimo, solucion_h, w ,wPrima);
}
